Armin Chaudhry

Armin Chaudhry

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Productions

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God of War Ragnarök: Showdown
2019
Senior 3D Artist (worked on the game for 1 month)
Santa Monica Studio - Playstation KARAKTER Design Studio GmbH

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Morphieslaw: Remorphed
2019
Senior 3D Artist
Cosmoscope GmbH

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Hunt: Showdown
2017
Senior 3D Artist (worked on the game for 1 month)
Crytek GmbH

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Robinson: The Journey
2016
Senior 3D Artist
Crytek GmbH

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The Climb
2016
Senior 3D Artist
Crytek GmbH

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Warface
2015
3D Artist
Crytek GmbH

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Homefront the Revolution
2014
3D Artist
Dambuster Studios and Crytek GmbH

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Ryse: Son of Rome
2013
Junior 3D Artist
Crytek GmbH

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Crysis 3
2013
Junior 3D Artist
Crytek GmbH


About Me

I am a passionate and dedicated senior 3d artist with 13 years’ experience in developing AAA environments and props for various games. So far I shipped 5 titles and contributed to 9 titles.
I am a self-motivated creative person with proven problem-solving skills and with an excellent grasp of the latest technologies/tools and I am always looking for new workflows to maximize my art output under the usual deadlines and pressure.
During my career i spend 8 years in production art and 5 years in concept art. That made me versatile and I can work on both ends of the production


Contact:
Armin Chaudhry
Mittelheide 63
12555 Berlin
armin.chaudhry@web.de


Shipped Titles:
  • Crysis 3
  • Ryse - Son of Rome
  • Robinson: The Journey
  • The Climb
  • MorphiesLaw: Remorphed

Titles contributed to:
  • Homefront - The Revolution (8 months)
  • Warface (6 months)
  • Hunt: Showdown (1 month)
  • God of War Ragnarök (1 month)
  • 5 Undisclosed AAA Projects (5.5 years)

Skills and software


Software (proficient):
ac Blender (5 years)
ac 3dsMax (10 years)
ac Zbrush (10 years)
ac Photoshop (12 years)
ac Unreal 4
ac CryENGINE
ac Substance Painter
ac Quixel Suite
ac Crazybump
ac XNormal
ac Perforce
ac Agisoft Photoscan
ac World Machine

Software (basics):
ac Substance Designer
ac Unity
ac Mudbox
ac Maya
ac C++
ac After Effects
ac Illustrator

Specialized in
  • High and low poly modeling
  • Digital sculpting
  • Human and animal anatomy
  • Organic and hardsurface modeling
  • Modeling from references
  • Cognizance of polygon budgets
  • Retopologizing
  • Efficient UV mapping
  • Textur painting
  • Lightmaps
  • Collision
  • LODs
  • Painting
  • Photo scanning

Languages
German - Englisch